Forum
kills
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trendz wrote
at 11:33 AM, Monday October 25, 2010 EDT
I was just looking through some old month leaderboards, and I find it fucking crazy that the top 3 each month, on average, have less than 40 kills the whole month. I dont understand this. Most players who are top 3 played at least 200 games that month. That means they are only getting a kill one out of 5 games. Does this surprise anyone else? Or give a hint that we are being "too nice" at 5ks and 2ks?
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skrumgaer wrote
at 4:27 PM, Monday October 25, 2010 EDT Here are the top 100 arranged by kills per root game.
KPRG Player 8.09 kendawg 6.10 Jitterbug 5.29 droppinSCIENCE 5.20 Derek_Trotter 4.66 clarkebar 4.64 GoGonzalez 4.56 Swanky! 4.47 Troy11 4.41 Thrilltokill 4.36 stakaboo 4.31 ProxyCheater 4.30 T.U.R.K 4.25 Cristiano917 4.20 Apr-22 4.13 Player 3 4.11 erkan73 4.11 Go Big Red 4.04 Fatman_x 3.99 Az_Balu 3.86 TheONLYprophet 3.79 Snews88 3.79 greygoo 3.70 chaiNblade 3.63 lufcjosh1 3.58 Spudss 3.57 Lanegramarta 3.54 gilbe 3.43 Mustang 3.36 greekboi 3.30 kostur 3.27 obscurehero 3.25 toms 3.21 El Destructor 3.20 Mazaman 3.19 Bulb 3.16 Batu 3.16 PanzerRed 3.13 bodo75 3.11 ram0na 3.11 pepecolo 3.07 luckster 3.07 rocka09 3.06 crystal4444 3.03 kung_fu 3.03 refresh 3.01 smokethisbiach 2.90 olkainry38 2.90 kdiceplaya! 2.89 KJ Sado 2.88 zaxxon 2.88 ovbogaert 2.87 Simon L 2.84 >Rebel< 2.79 CCSKAOT 2.79 nodice4u 2.76 the_bish 2.73 suicidream 2.69 Kludge26 2.66 borowka 2.63 CuckSocker 2.60 pizza_the_hutt 2.57 Who'sNutz? 2.56 cool g 2.53 Ol Hickory 2.53 demos70 2.53 dasfury 2.51 tcross 2.50 scarp8 2.41 SHO-GUN 2.40 Fonias 2.32 Luciano R 2.21 DiceMaster2 2.12 FackFuce 2.11 NikkeKnatterton 2.04 Kdice_CPR 2.03 kaneda_z 2.03 Mister_T 2.00 Kehoe 1.92 PRESIDENT N° 1 1.90 apignarb 1.83 Loobee 1.75 ZIGIBOOM 1.74 mattz1 1.70 Rsquared 1.60 surfierox8 1.51 leeeroy jenkins 1.48 sung2323 1.46 DrDice 1.31 @Pink_Tac0 1.25 3nder 1.25 aismo 1.00 jurgen 0.97 snmlmz 0.96 Grisu 0.91 Parian 0.91 CriticalDog 0.89 EddyB 0.59 its really chase 0.41 Marius_1987 0.33 PATTIE CAKES |
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skrumgaer wrote
at 4:31 PM, Monday October 25, 2010 EDT allonso20 has 14.2 but he is not in the top 100.
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jurgen wrote
at 4:40 PM, Monday October 25, 2010 EDT wow, I never knew Clarkebar was such a kill oriented player
Clarkebar, I think you are taking "hitting on guys" a bit too far here :-) |
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MadHat_Sam wrote
at 4:51 PM, Monday October 25, 2010 EDT Kills have never been part of the higher level games dating even back to ELO. The biggest problem is a ridiculous number of newer players accept flags they shouldn't. You have a fair number of popular or high ranked people that simply don't like killing people.
A scaling reward for kills based on table level would be good, but it would lead to more point inflation. Fixing dom would also help. So people outside of first could still earn dom for aggressive play and encourage more action overall. |
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superxchloe wrote
at 10:18 PM, Monday October 25, 2010 EDT skrum we gonna go through this again?
btw trendz cited kpg not kprg as a stat so that'd be a better basis for comparison. |
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scaramanga wrote
at 3:00 AM, Tuesday October 26, 2010 EDT "montecarlo wrote
at 1:47 PM, Monday October 25, 2010 CDT shouldnt war games reward bullies over bitches tho?" syllogistic mistake, proton pseudos: we first would have to establish that kdice is a war game. imo kdice is not a war game but a strategy game. strategy encompasses many things besides and beyond attacks and kills. intimidation, diplomacy, pacts, negotiations. flags. even then, supposed we would call it a war game, war does not neccessarily mean u have to fight and kill. or let me rephrase that, war as such is not limited to fighting and killing, violence is just part of it. it is a means to achieve a goal. then goal of kdice is to conquer the map; kills are just a side effect. of course, in theory if you kill the other six players, you win. but get real ever since ryan added flags to "dicewars" the kills are no longer important, the only place u will ever see six kills would be a 0table with a noob on a killing spree, and with accompanying shouts, insults and reviews by the rest of the board, for failure to display accepted kdice behavior. |
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scaramanga wrote
at 3:02 AM, Tuesday October 26, 2010 EDT well some may have spotted it, i made a logic mistake myself. same mistake of proton pseudos.
i said the goal of kdice is to conquer the map. if indeed the rules were changed as to reward kills with points then obviously the goal of kdice would be extended accordingly. |
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cebalo wrote
at 6:04 AM, Tuesday October 26, 2010 EDT here proposition:
5k table - 500 points for kill 2k table - 250 points for kill 500 table - 100 points for kill 100 table - 50 points for kill 0 table - 20 points for kill |
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jurgen wrote
at 6:36 AM, Tuesday October 26, 2010 EDT for those points, some people would start sacrificing themselves to get killed a place earlier by the player of their choice and expect to get returned the favor in a later game.... meaning more work for the advisors :-)
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Vermont wrote
at 7:53 AM, Tuesday October 26, 2010 EDT There also are fewer kills than expected due to dominance. Better players often leave other players alive with just one or two lands to try to max out their dom.
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