Level 57
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markobgAdd a review about this player
Adding a new review will overwrite your old one. Any player can add a review. pga with zarf
@don15037249 on Wednesday May 27, 2015 only attack me
TheGawron666 on Thursday May 21, 2015 99.9999% sure he's pga, but that's just me bitching ;)
farq on Tuesday April 28, 2015 super massive asshole, dickhead and a sore loser. probably doesnt get laid
Stockli on Monday April 20, 2015 pga
berniukas on Monday March 16, 2015 PGA
ahnbohwan on Monday March 16, 2015 super massive asshole - poor play supported by unbelievable luck, rejecting a flag in last 3 in tourney..
k diva on Monday January 5, 2015 How do you make kdice better? A few ideas I would like to share that I feel would make this game increasingly better. For starters, a major complaint of mine in previous years has been the chat box. I have always felt you eliminate the chat box, you've eliminated a large part of the problem. Many bitter fueds have really started in the chat box. Some will say "if not for the game play of others..." but I argue trying to hold a conversation with someone when your furious, especially at that individual at the time, is not going to end well most times. I myself have been caught in the heat of the moment cussing or yelling because I was pissed at someones strategy. It happens. It always leads to fueds that carry over into other games, starts to involve others, and than escalates. And no matter if you fall into one of the 2 categories at some point you've either raged or whined during a game of kdice or any other online game you've ever played. The question is how do we improve this aspect by taking away the chat box, while still allowing communication strictly for game sake. I offer a "limited" chat with pre-typed messages in a drop-down box that allows players to deliver in-game messages, but at a controlled state. Simple phrases like "Good luck everyone" or "Flag (insert color/place here)", along with some other typical common phrases used in light conversation. I also suggest highly that unique gamertags/usernames be done away with. In it's place, generic color based names would be distributed to the players at the table based on their location at the table. IE: 1st spot "RED" would be name listed, 2nd spot "GREEN" would be listed as players name, and so on and so on. The argument will be made this could allow silent and unnoticed PGA's, which is true. The combat this problem, I would like to introduce the idea of a report button function. If a player recieved "X" amount of reports for cheating gameplay, a MOD would be issued to see what was going on and track the history of that user and any participating players in the cheat. You would only be allowed to report a player once a month, to allow a fair and even portrayal of the individual and not allow 1 single person to load 1000s of votes to another. A single vote cast during a month allows that player to rest assured his vote cast will be against that player for an entire month and if others feel the same way, he will be gone. It will also help the MOD figure out who the "real" cheaters are as with no gamertag or chat, the person would not even know who they are reporting. This would lead to people being less likely to just spam the report button on people they "didn't like" as they would not know who was being reported besides the color of the person during THAT single game. This would be a clear shake up of the system no doubt, and would take a lot of getting used to, especially from the very very vocal community, but I believe with the forums/message board still be around with the unique usernames on display, you would get a much more lively message board. In the long run, would cheating still be an issue? Yes. Would arguments still happen? Yes. But the likelyhood of both would and should decrease. Just because you can't stop a fire instantly doesn't mean you don't start to put it out. These are just ideas I feel would start putting out a fire thats been burning a long long time.
BlueLineKing7 on Tuesday December 30, 2014 honourable player!
DrBen on Friday October 10, 2014 high level and low skill
madcthulhu on Friday March 28, 2014 |