Forum


Kill bonuses...
Ryan wrote
at 12:56 AM, Saturday July 20, 2013 EDT
Added kill bonuses. What do you think? Good bad? They are reported when you get your score at the end. The caveat is that they're currently not adding the bonus to your score. Will turn that on tomorrow.

+25 for 2nd
+50 for 1 kill
Rank: 2122nd Score: +75 to 25◆.
Ivailo Milchev finishes 2nd in round 32
Ivailo Milchev stands up

Ryan's turn
+125 for 1st
+100 for 2 kills
Rank: 623rd Score: +225 to 693◆.
Ryan finishes 1st in round 33

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skrumgaer wrote
at 10:02 PM, Friday July 26, 2013 EDT
You can construct a measure that satisfies the Vermont rule: all wins increase score, all sevenths decrease score, by subtracting the TAPL from the TAZD. But if you accept the TAZD-TAPL difference, you have to accept the validity of its two components.
izadi2001 wrote
at 10:42 PM, Friday July 26, 2013 EDT
1. bonus kill points encourage players to attack weaker players instead of focusing on their fight with stronger players.
2. negative points for being killed encourages weak players to flag out early and lets stronger players to go for their fights.
3. also negative points will encourage weak players that just leave the table and waste other players time to flag out before leaving.
4. one other option is to have both positive and negative points.
5. i agree with allowing players to flag out on their turn. but, sometimes people cannot flag out because their rank is higher than the last one. i think if we are limiting players to flag out on their turn, there should be a way for them to _really_ flag out.
Yll wrote
at 11:59 PM, Friday July 26, 2013 EDT
Only flagging out in your turn is the best solution imo.
In addition two flag buttons (one for the postition you currently maintain, one for last) could be useful.
Shevar wrote
at 12:22 AM, Saturday July 27, 2013 EDT
TAPL-TAZD made me laugh.
Shevar wrote
at 12:23 AM, Saturday July 27, 2013 EDT
i mean TAZD-TAPL
not that it matters
r0nin wrote
at 4:02 AM, Saturday July 27, 2013 EDT
i like the kill points, yet think ge table points should return to hoe they where. the combination of these 2 make the game less enjoyable for me
K8Dice wrote
at 4:28 PM, Saturday July 27, 2013 EDT
I think dot called me a bully.

Just because I like aggressive play in a WAR GAME does not mean I am a bully. Thanks.

100 for dom tables? 50 for the low tables? I don't think it should be much more than 100.
dottir wrote
at 8:21 PM, Saturday July 27, 2013 EDT
Oh k8, I am sorry that you (specially you) took my comment as a personal attack, but it doesn't mean that I have changed my mind. You can be as much agressive as you want, but attacking and killing someone who has declared is not your enemy (and enjoy it) is a bulling act. I am afraid that the "old school" haven't realised yet how many people have quit this game because of that attitude.

Otherwise I was just giving my opinion as a player, and I consider that Ryan should be interested in all players' points of view if he is running this game as a bussiness and he expects to get some profit from it. Of course if he doesn't give a shit his own game I have nothing else to say, anyway I am quite retired already...



dottir wrote
at 8:24 PM, Saturday July 27, 2013 EDT
PS. It is not only my opinion, a high percentage of players share it, unfortunately most of players don't participate in the forum, but it doesn't mean that they don't exist...
K8Dice wrote
at 10:38 PM, Saturday July 27, 2013 EDT
And thats why I love you zorrita. :)
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