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A gme which you might like
General_CFR wrote
at 5:16 AM, Tuesday August 17, 2010 EDT
Hi! I'm developing a turn-based strategy game which might be interesting to DiceWars fans. It is based on the province system as well as DiceWards, but the garrisons consist of playing cards. So, I call my game CardWars :)

Screenshot:
http://general.civfanatics.ru/cardwars/cw.PNG

Download CardWars v.0.5.2.22 (for free, 1,8 Mb):
http://general.civfanatics.ru/cardwars/cardwars.zip

Players: 2 - 9.
Multiplayer: hotseat.

System requirements: 256 Mb, 500 MHz, OS Windows, 800x600

Gameplay video:
http://www.youtube.com/watch?v=xdjsI-b6rlA

Controls
Left click - select a province.
Right click on the adjacent province - attack it or move garrison there
Double click - cards arrangement mode
Right click - clear selection
Button in the top left corner - next turn
Wheel click - hide/show garrisons

Game site and scenario descriptions:
http://general.civfanatics.ru/cardwars/

I hope you like it and I'd be grateful for your comments on: :)
Playability and re-playability of the game
Strongess/weakness of AI
Interesting/boring scenarios
And anything else concerning my game

« First ‹ Previous Replies 11 - 20 of 22 Next › Last »
Troy11 wrote
at 11:14 AM, Tuesday August 17, 2010 EDT
and > the
greekboi wrote
at 1:08 PM, Tuesday August 17, 2010 EDT
congratualtoins on the release...looks primitive but its a solid start i wish it was Mac compatible so i could try it out
Ichinose wrote
at 4:03 PM, Tuesday August 17, 2010 EDT
I actually spent an hour playing it and I liked it.
Keep it up!

General_CFR wrote
at 1:56 PM, Monday August 23, 2010 EDT
Any suggestions how to make my game better, please? What do you dislike: graphics, sound, gameplay?
General_CFR wrote
at 1:59 PM, Monday August 23, 2010 EDT
Thank you for replies! I didn't see that the discussion went to the page 2. :)

Luckily I code in Free Pascal in Lazarus, there is an option to create a cross-platform application for MaC, I'll tru to build MaC version.
General_CFR wrote
at 2:02 PM, Saturday August 28, 2010 EDT
My game participates in the 3rd Independent Game Developer Contest! :) Can I post a contest link in case you like it and want to support CardWars?
General_CFR wrote
at 7:10 AM, Monday August 30, 2010 EDT
If you want to compete with other CardWars players, I'd like to invite you to the 2nd Card Wars Non-Reload Grand Prix [b]CWNRGP2: Iron Chancellor[/b]!

The rules are simple:download save file ( http://general.civfanatics.ru/cardwars/cwnrgp/2/cwnrgp2.zip ), unpack it, load it from Menu -> Load Game. The conquer all the provinces on the map as fast as possible.

After the victory message save your replay (Save Replay button), and mail it to general[at]civfanatics.ru, include your nickname and forum in the letter.

Submissions due by September, 15, 2010.

Participants are ranged in ascending order by the number of turns they spent to win the game.

You may save your game to continue it later, but in-game reloads are prohibited. Although, players are allower to restart the game (reload the start save file) as much as they like.

There's also the nomination for the fastest defeat: make the AI to conquer all your provinces as fast as possible, and you'll win this nomination.
Troy11 wrote
at 7:41 AM, Monday August 30, 2010 EDT
*dont care*
General_CFR wrote
at 8:32 AM, Monday August 30, 2010 EDT
Troy, never mind, I mainly expect jurgen to particiate and I hope he'll show some tactics to beat the AI (as for me, myhumble result versus AI are 50/50), which I missed when coded its behavior.
jurgen wrote
at 8:45 AM, Monday August 30, 2010 EDT
ugh, sorry I just read this, General I am gonna try to participate but I am pretty busy this week and I also wanted to type out some extra kdice variation ideas.

So I can't promise anything but keep up the good work!
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