Forum
Scoring update information
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Ryan wrote
at 10:29 AM, Saturday February 10, 2007 EST
The sandbox has tested a new way to adjust ratings with the goal of making kdice a better game. The results have been mostly positive. The changes mean that strategies that worked in the other version may not work with the new version. You may have played hundreds of games a certain way and it may be difficult to adjust. But our goal is to make an all round better game experience. So keep an open mind and try pick up the strategy. So far it seems to be closer in game play to the original to Dice Wars.
<b style="color:#000">Rating Adjustment 1:</b> This is the same as the old adjustment. You get more points for placing higher relative to your opponents rating. It isn't valued as much however since there is a second adjustment. <b style="color:#000">Rating Adjustment 2:</b> This adjustment ranks you against other players based on your average territory count at the beginning of each turn. When you are knocked out your rank is calculated and an adjustement is made. |
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Always Trucing wrote
at 4:42 AM, Monday February 12, 2007 EST I see a lot more kamikaze-style playing.
In my opinion over-expanding and trying to hold territories is too much rewarded in respect to a steady growth. I don´t like the new rating system so far. |
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frambojan wrote
at 6:29 AM, Monday February 12, 2007 EST I love the new scoring system.
Now you won't have allies with one and two territories sucking up and taking second and third most points. People will be less inclined to truce early since it may hurt their expansion. Mediocraty and timidness is less validated. I would love only being rewarded for first, ala risk, but this is a very nice step in the right direction. |
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redapples wrote
at 6:41 AM, Monday February 12, 2007 EST Seems to me that folk are just getting their heads around the new system.
For me pros are: It stops hiding in the corner and gets people playing. The variance in score is less so a few disasterous games is unlikely to plummit you below 1500 if you have a reasonable rank to begin with. Cons: People dont know how to play this new system yet so some odd behaviour exhibits. E.g.Kamikaze at the first turn. Unless your player 6 or 7 it is likely that your first turn will result in small stacks which will get picked of before the change of round. Thus your average will be lower at the end of your round. Late players (6 or 7) will have a diminished chance to kamilaze due to having fewer - in theory - remaining stacks. Lets suck it and see. I guess if after a month there is a groundswell opposition manifested in people not playing then it may well become all change. If I'm honest I think I play with higher anxiety levels reflective of not understanding what my score might be but I'm getting there. Any chance of seeing the algorythms (spelling?) for the adjustment 2? |
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UltraNova wrote
at 7:01 AM, Monday February 12, 2007 EST I beg you to change it back. People play the game to Win, not to gain an average of territories etc. People should be rewarded by what place they come in and only that. The current system is not needed. I appreciate your wantingness to change it, but it would be more sensible to just reward people for comming in a certain place like before.
Thanks, UltraNova |
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TheGrid wrote
at 7:44 AM, Monday February 12, 2007 EST UltraNova, you know from playing 3 games in total?
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UncleHenry wrote
at 9:27 AM, Monday February 12, 2007 EST I nominate Grid for Best Post in this Thread.
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Stoudemire wrote
at 1:15 PM, Monday February 12, 2007 EST Ryan, please answer my post. The 100th best of the old scoring deserve a medal like you give in gpokr.
Otherwise, it will be a great waste of time for all of us to go from 21xx to 1500. We need a reward. Answer please. |
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Ryan wrote
at 1:16 PM, Monday February 12, 2007 EST I've already answered.
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Stoudemire wrote
at 1:46 PM, Monday February 12, 2007 EST DiceLord explain me why in GPOKR are given medals?
You are pathetic. If you critize this, critize also the medals given in GPOKR. In GPOKR medals are given, and they don't play any olympic sports. DICELORD, SHUT UP PLEASE. |
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banjhakri wrote
at 2:10 PM, Monday February 12, 2007 EST Can somebody post here the actual formulas for score calculation? I'd like to see how much sway there is before I comment.
I'd also like to point out real quick that the scoring change doesn't change the fact that luck plays a major role in how things shake out, that's just a fundamental aspect of the game. So be sure what you are complaining about. |