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Grunvagr Tip #457
Grunvagr wrote
at 12:17 PM, Wednesday January 2, 2008 EST
Enduced warfare is the act of encouraging a foe to start a war with someone else that will blindly cause rage and constant back and forth attacking of their troops while they ignore you.

Here's a tip on how to start one. If a large leader can be cut... do it. Then, once the cut is allowed to be healed... DO NOT cut again. Totally ignore that player. Often, another player will think this is a good idea and will reapply the cut. Now that you are moving on to a different direction, the leader might take a land or two, but the last hit is the freshest in memory, he will likely attack the 2nd cutter. The 2nd cutter will assume you are an ally since you cut the leader in the first place.

At this point, abandon the other guy, let the leader kill him, strengthen up elsewhere, then prepare for the endbattle against the leader.

This moment of zen was brought to you by Grunvagr.

5 people think this is a good idea




Replies 1 - 4 of 4
JDizzle787 wrote
at 12:26 PM, Wednesday January 2, 2008 EST
Hmmm, the only problem is with undeterminable variables, such as players who specifically hold grudges, and I don't mean PGE's. Rare, but it's like they hit you for not spelling something correctly in the chatbox. And I'm a bit curious how effective it is to induce the second cutter, but a nice tip nonetheless. Thank you Grun!
r0n wrote
at 12:38 PM, Wednesday January 2, 2008 EST
r0n tip #643: It's spelled 'induced'.
Grunvagr wrote
at 12:43 PM, Wednesday January 2, 2008 EST
someone pass Ryan a tip... edit posts as a feature, and deleting my earlier double post would be epic too

geoisonfire wrote
at 9:48 AM, Monday January 7, 2008 EST
yeah nice tip and I use that a lot ,lol
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