Forum


Have the attacking die lose as many die according to the defender's rolls.
Tiak wrote
at 7:18 PM, Tuesday January 2, 2007 EST

0 people think this is a good idea




Replies 1 - 4 of 4
air wrote
at 7:20 PM, Tuesday January 2, 2007 EST
It makes people think twice about attacking and taking gambles. I've seen far too many people lose immediately without having a turn by reckless attackers. This game right now is geared towards attacking everything beneath you. (dice wise) If you lose die in attacks your attacks will be more planned out with focus on back ranks and retaliatory attacks thereafter.
Tech wrote
at 7:36 PM, Tuesday January 2, 2007 EST
Two can Play with Copy Paste.

~~~

So, wait, then what? 16 attacks 13 and, sure, 16 wins, but there's about 2-4 dice left. SO they have one dice on the territory they attacked from, and a few on the territory they just won? For all the people already complaining about the lack of regression, I don't see this making the game ideal...Though I may be misunderstanding again.

~~~

In the first round? Those aren't reckless attackers, those are people trying to connect their territories. Sometimes people are unlucky enough to have all their territories in someone's way. *shrug* How it goes. Attacking weaker territories does happen to be the generally accepted method of gaining land...You remember...the object of the game? Gaining territories? The game already has plans and retaliations, I see no way this idea could make kdice into anything remotely resembling "IDEAL".

~~~

Everyone gets in someone's way. It happens to everyone, randomly. When I've played two hundred games, and you've played two hundred games, we'll have both had our fair share of bad luck, and of good luck. But two hundred games later, the better player will have more points, because, in the end, skill still beats luck.
Tech wrote
at 7:37 PM, Tuesday January 2, 2007 EST
*cough* That should be aggression, not regression, in the first post.
Tiak wrote
at 6:26 PM, Sunday January 7, 2007 EST
It'd at very least make the game a whole lot slower... I'm not sure that's a good thing.
KDice - Multiplayer Dice War
KDice is a multiplayer strategy online game played in monthly competitions. It's like Risk. The goal is to win every territory on the map.
CREATED BY RYAN © 2006
RECOMMEND
GAMES
GPokr
Texas Holdem Poker
KDice
Online Strategy
XSketch
Online Pictionary