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JURGEN elimination table
probabler wrote
at 7:14 PM, Monday March 7, 2016 EST
For that kind of game tables should have broad space.
Now there are lots of bottlenecks/peninsulas etc
This all is forcing only moves.

Replies 1 - 5 of 5
probabler wrote
at 12:17 PM, Thursday March 10, 2016 EST
i know many people like these settings

31 territories, 8 stack, elimination after round 1,2,3,4,5,6, 2x refill,
LuckyDog wrote
at 2:12 PM, Thursday March 10, 2016 EST
Agreed, I like elimination but it's better wit 8 stack and larger map. x2 was nice too.
greeen wrote
at 6:41 AM, Saturday March 12, 2016 EST
I sit on this table not understanding what the point is. hahaha, please delete this table.
plz_die_k_thx wrote
at 10:59 AM, Sunday March 13, 2016 EDT
Just throwing in my 2 cents:

The 1 territory start with neutrals is really neat. Big thumbs up for the variation.

The double stacking is interesting. Not sure how I feel about it yet.
plz_die_k_thx wrote
at 11:53 AM, Sunday March 13, 2016 EDT
Another thought: for this mode, the randomizer needs to better prioritize starting distance so that players are roughly evenly distributed / avoid clumpy starts.
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