Forum
Tables are too small / table size does not change automatically anymore
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captainLAGER wrote
at 4:36 AM, Tuesday June 10, 2014 EDT
Playing a 500 with 7 players and only 23 territories reduces the game down to starting dice luck and random chance, not strategy.
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Replies 1 - 7 of 7
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stakaboo wrote
at 6:45 AM, Tuesday June 10, 2014 EDT not only on 500, on every table, 2k, 5k, 100 and 0, it sucks.
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probabler wrote
at 10:31 AM, Tuesday June 10, 2014 EDT small tables have their interesting specific
but I suggest: - more ballanced starting positions (we can count number of connected) - consider dice restack rule saying: "maximal player's stack (+1?)not greater than others players' max stack will post it at "June ideas..." as well. as general rules? we need skills not lotto |
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Ryan wrote
at 8:44 PM, Tuesday June 10, 2014 EDT That's not good. I'll take a look.
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Ryan wrote
at 8:54 PM, Tuesday June 10, 2014 EDT Just tested and it looks like the table is changing depending on size.
I'll take a deeper look at the 23 territory tables. |
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Ryan wrote
at 9:16 PM, Tuesday June 10, 2014 EDT I think I see a bug in the code where a full table of seven won't cause the map to be reset if the prior game was a smaller map. I'm going to fix and upload to see if this is the issue.
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Ryan wrote
at 10:25 PM, Tuesday June 10, 2014 EDT Looks like its fixed now. Thanks for reporting.
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captainLAGER wrote
at 3:01 AM, Wednesday June 11, 2014 EDT Sweet, thanks!
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