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Define game-to-game favor
JudasIscariot wrote
at 2:59 PM, Thursday March 20, 2014 EDT
Anything that helps your next game?

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Skyler wrote
at 3:56 PM, Thursday March 20, 2014 EDT
If two players previously played together at the same table, which were one of them was given some kind of favor, and then play together in the next game and returns the favor back
AIex wrote
at 7:46 PM, Thursday March 20, 2014 EDT
^
well said but lets put in some examples:

* Not hitting a "friend" well knowing it's your best move to progress in that game; pga

* Protecting a "friend" who isin't truce tied or gave you a clear advantage to your position; pga

* Going into a game with a "friend" with an agreement or knowing you're gonna play together; pga

* Talking to a "friend" about the game in a different chat you're both playing in. Same goes with any other language than english in the main chat; pga

* Throwing a game to a "friend" or helping him in a situation because he guilted you to thinking you screwed in him in a previous game; funneling

* Being too nice to a "friend" because he's aiming for a medal; funneling

Probably forgot something, but the rules page should really get a proper update.
dasfury wrote
at 8:23 AM, Friday March 21, 2014 EDT
only your 5th example could be deemed a gtg favor. the others are pga.
JudasIscariot wrote
at 6:31 AM, Sunday March 23, 2014 EDT
* Not one-hitting your truce partner to end the game. Everyone has flagged up but you want to keep your word, so fight for him.

Some claim this to be a matter of morality. I disagree and call it a game-to-game favor. Morality has no place in a board game. Deceit, bluffing and treachery should be part of the game.

???? wrote
at 7:10 AM, Sunday March 23, 2014 EDT
being a car and speeding.

You know if you 'ruin' a game, they usually yell at you so its best to just avoid that.

Game to game favor: when you pre-plan what your moves are and play according to the other person's advantage by not messing them up, and I don't mean one game, I mean all games.

Then again, how about those people who sit in (lol, i'm talking about myself) and happily take 7th on low and high tables? Is that just being random...? ;P

You GUYS LOVE IT :)
JudasIscariot wrote
at 12:29 PM, Wednesday April 2, 2014 EDT
Really we need Ryan to define 'game-to-game favor', or even just 'favor'. What is and why is a player giving another a favor?
AIex wrote
at 2:56 PM, Wednesday April 2, 2014 EDT
**dasfury wrote only your 5th example could be deemed a gtg favor. the others are pga.

True, it's also called funelling. If there was an edit function, I would correct this just for you.

**JudasIscariot wrote *Not one-hitting your truce partner to end the game. Everyone has flagged up but you want to keep your word, so fight for him.

Protecting your ingame truce partner is not against the rules. And it's not a game to game favor.

**???? wrote: Game to game favor: when you pre-plan what your moves are and play according to the other person's advantage by not messing them up, and I don't mean one game, I mean all games.

No, that's funneling

**Then again, how about those people who sit in (lol, i'm talking about myself) and happily take 7th on low and high tables? Is that just being random...? ;P

Depends to what degree, people have been banned inconsitantly for that in the past.

**Really we need Ryan to define 'game-to-game favor', or even just 'favor'. What is and why is a player giving another a favor?

You've already failed to read/ understand those simple examples I posted. A fresh rules page wouldn't help you there ;)


jurgen wrote
at 3:10 PM, Wednesday April 2, 2014 EDT
You've already failed to read/ understand those simple examples I posted. A fresh rules page wouldn't help you there ;)

^^ lol and +1


Examples have been listed 100s of times. Some specific situations have been discussed endlessly and we still haven't covered half of all possible situations.

And how do you compare 5 smaller favours to 1 or 2 bigger ones, or how about 5 big favours over a period of a week compared to 3 on the same day?

There will never be a complete list of rules. This is not exact science. That's why there is a grey area to allow some room for doubtful situations. But there is a line somewhere and when someone crosses it, he will be banned.

If you can't evaluate for yourself what a bad move is, you already have a problem.
JudasIscariot wrote
at 4:33 PM, Wednesday April 2, 2014 EDT
The examples listed are that of clear pre-game alliancing. Nobody is arguing this is against the spirit of the game and the rules.

I simply question what a game-to-game favor is. To address this we at least need a definition of a favor.

Using a dictionary definition I would suggest the following are examples of favors: Not backstabbing, flagging out so as not to ruin anothers fight, granting people kills (+50 points).

You are right to say it is a grey area and this is why i raised the subject.
AIex wrote
at 6:34 PM, Wednesday April 2, 2014 EDT
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