Forum
Old School Flagging Philosophy
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DoubleDogDareYa wrote
at 9:21 PM, Friday February 7, 2014 EST
From my standpoint, there are 3 types of flags and 3 types of truces. While an early flag can be misinterpreted as a truce, this is not always the case. A truce differs greatly from any flag in that both players who entered the truce agreement will work as a team without a specific place in mind. These two will fight as one till the death. Trucers will protect one another at any cost. In contrast, an early flag simply subordinates one player (flager) to another (flagee). While future attacks between the two are not likely, the rest of the board is not going to be threatened by their presence as in a truce. Here's why, the subordinate flagger, may flag under another player at any time, and the flagee is under no obligation to protect the flagger. Furthermore, additional players may flag under either player with the same respect. And most importantly, the flagee may flag under another player.
Too often, people play soley by Vermont's logic to gain an advantage by counter-truce. While a counter is valid 100% of the time in a truce situation, I find that countering an early flag is only warranted about 30% of the time. So here are the type of truces and flags in my opinion. TRUCES 1) Hard Truce - Two players "partner up" and play as one to the death. 2) Contingent Truce - The truce is agreed upon with one person getting 1st and the other 2nd. And then play as described above. 3) Soft Truce - an unspoken alliance which is mutually beneficial to both parties survival. This is often mis-interpreted as PGA. An honestly, sometimes it is PGA. FLAGS Simple Flag - One player Vflags or real flags to another player. There is no obligation by either party to protect one another. There is no obligation by the flagger to stop attacking other players. Contingent Flag - One player Vflags or real flags to another player with the understanding that a particular place will be had by subordinating. For example, Green flags to Blue with the understanding that Green gets at least 3rd place. Passive Flag - A person flags to a flagee and sits in their territory and lets the everyone else fight. This person will not help anyone or interfere with anyone. These are the people who usually end up in a roll-off situation. So anyway... just my perspective. |
Replies 1 - 7 of 7
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Gurgi wrote
at 9:31 PM, Friday February 7, 2014 EST Stab Flag - One flags to someone so he doesn't get 2v1d with the intention of getting 1st.
Soft Soft Truce - two people truce by moving away and not attacking one another all game but will still accept flags |
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Slinus wrote
at 3:16 AM, Saturday February 8, 2014 EST I "counter" whenever it helps me and don't care about your shitty philosophy.
Also +1 Gurgi on Stab Flag, so much fun. |
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jurgen wrote
at 5:06 AM, Saturday February 8, 2014 EST +1 and +1 Gurgi(I even endorse the stab flags, well I do them on alts)
More truces should just be soft soft truces imo for the sake of more fun games. So many games get locked up in a boring 12 for safety reasons but usually there's one person who probably could have won the game on his own in most of those situations. I think it's cool not to hit each other and not screw each others top2 or even top3. If there were key actions (like not block a vital connect) that allowed a good place for both, I get the hard or soft truce. But why does not hitting each other for a few rounds automatically have to mean truce? If it was stupid for either to attack, that doesn't mean you shouldn't try and get the solo-win in another way (accept or get flags from a 3rd player for example). That's why you always should make sure you're clearly in the truce you want to be in and why you always need to act so the truce between other people doesn't happen. |
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DoubleDogDareYa wrote
at 7:42 AM, Saturday February 8, 2014 EST This site seems to defy time. It is as if time stood still at Kdice. I re-posted the above opinion from my response to Vermont's 2010 flagging piece. This is awesome. I am getting feedback in 2014 like it is 2010. I have found my own personal "hot tub time machine". Question for everyone....what color is Michael Jackson?
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Slinus wrote
at 11:16 AM, Saturday February 8, 2014 EST Dead.
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Smoke Two Joints wrote
at 11:39 AM, Saturday February 8, 2014 EST "I've changed by not changing at all,
Small town predicts my fate, Perhaps that's what no one wants to see..." Pearl Jam already said it bro. |
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John Milton wrote
at 1:05 AM, Monday February 10, 2014 EST Why would you expect the world to change if what you communicate as your perspective on it is not modified?
Your post is not adressing to major points: 1) Giving a flag I want the flagee to end up as high ranked as possible - that makes it similar to a truce. Or I want the flagee dead, in which case my flag is void an I (now stacked and so on) can go for 1st killing those entangled in battle until then. 2) Are flags transitive or not? If any flag the flagee gives after my flagging is valid for me, I sure don't want him to flag anybody - I'll act as if I was truced to him. If it is not, he can flag and use me to kill the person he flagged to to gain 1st (see (1)). After all, taking a flag comes down to 3 reasons 1) You know the flagger and trust himi 2) You can't afford to kill the flagger atm 3) You hope to benefit from that flag in any other way (closely related to (2), just a more general formulation). If none of this applies - take the 50 for the kill (btw, that is a change to 2010 ;-) ) |